…or the Fall and Rise of the Empire.
Its not just the U.S. economy thats falling on hard times. The Empire’s got it bad.
I spent a few hours in WAR with my Iron Breaker doing all kinds of things, including some Open world RvR (and taking names btw). Four of us even ran off and captured a battlefield objective.
Anyway, Mars might need women, but Order needs tanks.
Here’s a typical Nordenwatch scenario group:
Two Witch Hunters and three Bright Wizards. Of course things got better on the next draw.
Two Witch Hunters, two Bright Wizards and one (!) Rune Priest. Huzzah!
Amazingly enough, Order won more than we lost last night including a few amazing come from behind victories. I’ve learned not to requeue right away for these scenarios or I WONT HAVE TIME BETWEEN THEM TO TURN IN THE SCENARIO QUEST or even think about taking a bio. Yes, its the Somme for Order and no rest for the wicked. Non stop action for as long as you can stand it. No, really.
The upside is that I think I’m starting to see the RvR experience differential showing up. I don’t know what Destruction queue times are like on Averheim, but with the short queue times for Order, I’m starting to see peeps “get it” and be able to push back the tide of Destruction even with groups like you see above.
While I’d love to see more tanks and healers (same as it ever was), WAR on the Order side is like riding a gravy train on biscuit wheels if you’re looking for scenario action.