Kernite mining seems to be hit and miss. On alternate nights this last week, it was feast or famine in a few of the “usual” systems my team has been mining. The tough part is that the market for kernite is SO much better than nearly anything else that for woosies like myself, it more time effective to either spend the time hunting through systems for it, or wait it out for a lucky respawn.
Part of the problem, however, is that I ditched everything other than what I really needed in the big move to Amarr space. So, I had no mission runner.
While I’m trained to battlecruisers, my budget isn’t. But that’s only part of the problem– out here no one knows me. Many agents, but understandably, most not available to me. So while waiting for the kernite fairy to arrive, I thought I’d bite the bullet and get a mission runner fitted out and try to find an agent that would have me.
A cruiser was in my budget, so I went for the Caracal. Nothing quite so satisfying as letting loose a barrage of five missiles on a foe and see him destroyed before the last one hit. And of course, I didn’t want to strand my mining rig half way across the universe, so I picked up a shuttle for the trip, so that’s two new ships.
Finding an agent was more of a challenge. When in doubt, turn to the Eve community. In this case, I simply googled “finding an agent in eve” and Wilhelm’s post on the topic came up. I’m sure there are lots of ways to do it, but his worked flawlessly.
With no real reputation out there, I figured I’d have to work my way up, so I thought I’d shill for the Amarr navy for a while. The agent was just a few jumps away, so off I went to rid the system of some Minmatar-terrorist scum (not a word to my alt).
Everything was going fine. Until I took the next mission which required chasing these scum through a series of acceleration gates. No problem. Been there, done that. Ooop. Cruiser wont fit through the gate. I remembered (too late) this from before. Some missions are ship-restricted. In this case, Frigates or destroyers, but no cruisers.
So being more budget minded, I added a Kestrel to my rapidly growing fleet. Make that three new ships. And of course, though I took the cruiser to pick it up thinking I could use most of the fittings, alas, no. Another series of jumps back to base to rummage through the hangar for some frigate-appropriate fittings.
Kestrel fitted, more or less, I finished the mission in question and continued along the chain. Where the next mission would have probably been doable a) by someone competent or b) by someone with a bigger ship and me being neither, my Kestrel was reduced to floating scrap in short order.
That’s what get for being cheap. I was about to hang it up for the day, when I thought, “hey, maybe I can use the Caracal…” With the cruiser being parked only a jump away, I plodded my pod back to base and picked up the big boy.
Fortunately, the mission wasn’t ship-restricted, so I was able to both finish the mission and loot my own floating hulk (something I hadn’t done before if you can imagine). With insurance, the loss of the frigate was just an annoyance.
After a few missions, at least the Amarr navy is glad to see me come calling now.